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Archive for October, 2009

What’s this about water bottles?

Friday, October 30th, 2009

"Save our water, and our rabbits!"

"Save our water, and our rabbits!" Click to enlarge...

Everyone needs to drink water. Period. Whether you’re at home, at work or at the gym, nothing beats a refreshing gulp of that good ol’ H20 (we like it chilled). And what if you’re on the go? Easy! Just grab a bottled one from your nearest all-day outlet, in your choice of tap, mineral, distilled, reverse osmosis or oxygenated flavours. Problem is though, that plastic bottle you’re holding isn’t bio-degradable, and when there’s billions of them being tossed away, you know that ain’t good for mother earth. So what do you do about it? Well, Sigg, the renowned aluminium water bottle maker, holds an annual contest every year, encouraging entrants to illustrate through graphic design, awareness of plastic bottles and how we should avoid using them. Our entry for 2009 depicts our dependency on water, and its relation to all life on this planet, and how we’re all connected through this precious commodity that we so often take for granted.

Let’s do our bit and start using our own water bottles (we hear aluminium and stainless steel ones are better for you). You don’t need a Sigg to do that.

Tags: contest, SIGG, water bottle
Posted in Design | 1 Comment »

A SCUMM for a Monkey

Thursday, October 22nd, 2009

He's a badass biker, but looks can be deceiving. Hmmm...

He's a badass biker, but looks can be deceiving... *click on that jaw!*

Hello again, world! It’s October (and coming to the end of it) and let’s just say September flew by without us even noticing it! That’s because we’ve always got our noses pressed against the monitor, among other things, and work takes centre-stage here at Qoravant. Of course, there’s always time for a break, and that means the gym, reading mags, watching movies, and playing computer games. What kind of games do you ask? Well, a long time favourite is the cult-status LucasArts game, Full Throttle, a point-and-click adventure based on the SCUMM engine that is the backbone of other great games like Maniac Mansion, Day of the Tentacle, and Indiana Jones & the Fate of Atlantis.

Most recently, we’ve had a chance to contribute our own Full Throttle artwork to the SCUMM universe through a contest hosted by the Dtoid Artisans Group and sponsored by Telltale Games, and came away with a prize of the all-new Tales of Monkey Island game series! We’re positively ecstatic! Anyone who wants to see more fabulous art by SCUMM fans can direct their browsers to the contest winners post. Here’s hoping there’s more competitions like these in future, ‘cos frankly, we love winning games. Literally.

Tags: Ben, contest, Full Throttle
Posted in Art | No Comments »

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